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Email: oni-craft@hotmail.com

Thursday, April 28, 2011

UDK Engine Custom Character / Animation / 3D Action Camera View



加入了小矮人MODEL來測試自家動作同骨架
We have created a dwarf version of the human model to test the differences in the bone structures and custom animations.

Tuesday, April 19, 2011

UDK Engine Third Person / Character Change



We have combined what we have learned from online sources and made this testing playground.
The testing contains third person view, player character model change, simple enemy AI, auto spawn for enemies after death.

遊戲製作研究中 ---- 第三身鏡頭, 轉換角色MODEL, 敵人自動SPAWN

Monday, April 18, 2011

UDK Engine - The Different Camera Views



The views are first person, third person shoulder view, far view, and top down.
在研究不同的鏡頭

Thursday, April 14, 2011

Escape! is now free for download!



Hardware Specification / Requirements:
OS:  Windows XP / Vista / 7 (64 OS is not supported)
CPU: Intel Pentium 4, 2.4GHz or faster (Intel Core 2 Duo or better recommended)
RAM: Minimum 512MB (2GB or more recommended)
HDD: Minimum free space of 300MB
Video Card: Minimum resolution of 1,024 x 768 pixels (*For authoring games in high-definition, a video card with at least 128MB video memory and 1,280 x 720-pixel resolution is recommended.)
Sound Card: 16-bit stereo, 44.1 or 48KHz sampling rate, and capable of WAV format playback DVD-ROM drive: Required for installation

Download this game 下載遊戲
http://rapidshare.com/files/457488182/Escape.zip

Wednesday, April 13, 2011

Unreal UDK Engine Testing





We are learning how to use Epic's UDK by following the tutorials online.  Since there are some differences between the different versions of UDK, we are just playing around the engine and see what we can use to make into a game.

The UDK is free for download!
If you are interested in game development, give it a try.

我們正在跟著網上教學去學習如何使用Epic's UDK. 由於不同版本的UDK之間有一些差別, 我們只是玩耍引擎和看我可以利用什麼做成遊戲.

Epic's UDK是免費下載的!
如果你對遊戲開發有興趣, 試試看.

Mega Girl 3DS MAX 9 Model



A simple 3D model and animation video for an assignment.
By Pixel Guy